Common gods of the land
MAIN DEITIES
Cormanthor, the god of light/good

*Priests following this god are defined as being typical, good samaritans. Going out of their way to help others as well as seeking evil out and destorying it.

Isha-Kaan, the goddess of wisdom and neutrality

*Priests following this deity sway both ways doing what is best to keep the balance of the world. They would sacrifice their lives without a second thought to save the woodlands from harm.

Moloch, the god of evil and destruction

*Priests following this deity are extremely evil and wicked people who would kill without a second thought.  Of course, they are always into alliances with a variety of good/neutral aligned characters......for the right price.
OTHER DEITIES
Sammael (the Benevolent): Good :

A goddess that deals with the ways of magic and lore.
*Priests following this deity strive to increase their knowledge of the world/magic that they are better able to do good deads.
Valorus (the Mighty): Neutral :

A god of war for whatever purpose be it good or evil.
*Priests following this alignment strongly believe in righteous combat and revel in the glory it brings them.
Pedius (the Traveller): Good :

A god of travel seeking to protect those would-be adventurers/common folk that traverse the countryside.
*Priests following this deity are lovers of travel and adventure.
Rama'hal (the Deciever): Evil : A goddess that deals with the ways of magic and lore.
*Priests following this deity strive to increase their knowledge of the world/magic that they are better able to do evil deeds.

Gah-mael (the Wise): Neutral : A goddess that deals with the ways of magic and lore.
**Priests following this deity delight in uncovering the secrets and mysterious of the world/magic for their own benefit.

PanPan (the Trickster): Neutral: A god of madness and trickery.
Delights in harassing would-be adventurers and travellers (as well as other gods) with tricks that boggle the mind...

Markiti: Evil: The Goddess of death who recieves and judges the dead in her spirit realm. She is a trapped deity who wants nothing else but the death of life period.
*Priests following this deity revel in the power of death and gain much from their abilities at dealing with the dead.

Bel-guarde (the Watcher): Good : A deity of protection and healing that seeks to protect the many civilizations of the world regardless of race.  This deity wants nothing other than the continued peace of the world.
*Priests following this deity are concerned more with protecting the people of the here and now over seeking the evil out to destroy it.
EX: You see following the main deity of good/light means seeking out evil and destroying it, while these priests simply heal and protect. Although, they will seek it out if the situation is needed for the people.

Orrishan Ra  ( the Sleeping Ancient) : Neutral : An ancient deity hailed as one of the oldest gods. This god disgusted with the actions of other gods in ancient times, now "sleeps". It is unknown if this god is either sleeping or meditating. This god's allegiance is also unknown.
*Priests following this god do not involve themselves in the actions of others. Followers spend a great deal of their time meditating and seeking the wisom of "the ancient". Some followers will fast and meditate until near death seeking a vision or message from Orrishan Ra.